[BUILDING_DUST_FX]
{
[particlesystem_dust_BUILDING_DUST_FX01]
	{
		class=CSimpleParticleSystem;
		[properties]
		{
		sizeGrowth=0.05;
		sizeMod=1.0;
		pos=10 r-20, 5 r 15, 10 r-20;
		emitVector=0, 1, 0;
		gravity=0, 0.002, 0;
		colorMap=0.55 0.5 0.5 1.0       0.55 0.5 0.5 1.0       0.55 0.5 0.5 1.0       0.55 0.5 0.5 1.0       0.0 0.0 0.0 0.01;
		Texture=GenericSmokeCloud;
		airdrag=0.96;
		particleLife=300;
		particleLifeSpread=10;
		numParticles=6;
		particleSpeed=0.1;
		particleSpeedSpread=1;
		particleSize=12;
		particleSizeSpread=12;
		emitRot=0;
		emitRotSpread=90;
		directional=0;
		}
	air=1;
	water=1;
	ground=1;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
[particlesystem_dust_BUILDING_DUST_FX02]
	{
		class=CSimpleParticleSystem;
		[properties]
		{
		sizeGrowth=0.05;
		sizeMod=1.0;
		pos=10 r-20, 5 r 15, 10 r-20;
		emitVector=0, 1, 0;
		gravity=0, 0.0005, 0;
		colorMap=0.55 0.5 0.5 1.0       0.55 0.5 0.5 1.0       0.55 0.5 0.5 1.0       0.55 0.5 0.5 1.0       0.0 0.0 0.0 0.01;
		Texture=GenericSmokeCloud;
		airdrag=0.99;
		particleLife=300;
		particleLifeSpread=10;
		numParticles=12;
		particleSpeed=0.1;
		particleSpeedSpread=0.4;
		particleSize=12;
		particleSizeSpread=12;
		emitRot=0;
		emitRotSpread=90;
		directional=0;
		}
	air=1;
	water=1;
	ground=1;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
[particlesystem_dirt_BUILDING_DUST_FX01]
	{
		class=CSphereParticleSpawner;
		[properties]
		{
		sizeGrowth=-0.005;
		sizeMod=1.0;
		pos=10 r-20, 5 r 15, 10 r-20;
		emitVector=0, 1, 0;
		gravity=0, -0.1, 0;
		colorMap=1.0 1.0 1.0 1.0    1.0 1.0 1.0 1.0;
		Texture=Dirt001;
		airdrag=1;
		particleLife=60;
		particleLifeSpread=10;
		numParticles=3;
		particleSpeed=1.5;
		particleSpeedSpread=3;
		particleSize=0.5;
		particleSizeSpread=3;
		emitRot=0;
		emitRotSpread=60;
		directional=1;
		}
	air=1;
	water=0;
	ground=1;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
[particlesystem_dirt_BUILDING_DUST_FX02]
	{
		class=CSphereParticleSpawner;
		[properties]
		{
		sizeGrowth=-0.005;
		sizeMod=1.0;
		pos=10 r-20, 5 r 15, 10 r-20;
		emitVector=0, 1, 0;
		gravity=0, -0.1, 0;
		colorMap=1.0 1.0 1.0 1.0    1.0 1.0 1.0 1.0;
		Texture=Dirt002;
		airdrag=1;
		particleLife=60;
		particleLifeSpread=10;
		numParticles=3;
		particleSpeed=1.5;
		particleSpeedSpread=3;
		particleSize=0.5;
		particleSizeSpread=3;
		emitRot=0;
		emitRotSpread=60;
		directional=1;
		}
	air=1;
	water=0;
	ground=1;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
[particlesystem_dirt_BUILDING_DUST_FX03]
	{
		class=CSphereParticleSpawner;
		[properties]
		{
		sizeGrowth=-0.005;
		sizeMod=1.0;
		pos=10 r-20, 5 r 15, 10 r-20;
		emitVector=0, 1, 0;
		gravity=0, -0.1, 0;
		colorMap=1.0 1.0 1.0 1.0    1.0 1.0 1.0 1.0;
		Texture=Dirt003;
		airdrag=1;
		particleLife=60;
		particleLifeSpread=10;
		numParticles=3;
		particleSpeed=1.5;
		particleSpeedSpread=3;
		particleSize=0.5;
		particleSizeSpread=3;
		emitRot=0;
		emitRotSpread=60;
		directional=1;
		}
	air=1;
	water=0;
	ground=1;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
}