[wolfen_beserker_gun]
{
///////////////////////WEAPON DEFINITION STUFF
	name=Slicer (infantry killer);
	turret=1;
	weapontype=BeamLaser;

////////////////GAME BALANCE
	weaponvelocity=500;
	range=50;
	reloadtime=1.2;
	areaofeffect=24;
	EdgeEffectiveness=1;
	tolerance=5000;
	targetborder=1;
	TargetMoveError=0;
	cylinderTargetting=0;
	waterWeapon=1;

///////////SPECIAL
	interceptedbyshieldtype=2;
	AvoidFriendly=0;
	AvoidNeutral=0;
	AvoidFeature=0;
	CollideFriendly=0;
	CollideNeutral=1;
	CollideFeature=1;
	NoSelfDamage=1;
	firestarter=0;
	
//LOOK AND FEEL
	beamttl=5;
	beamdecay=0.90;
	beamtime=0.05;
	rgbcolor=0.3  1.0  0.0;
	rgbcolor2=0.3  0.1  0.0;
	thickness=0.01;
	corethickness=0;
	intensity=0.0;
	texture1=foo;
	texture2=foo;
	texture3=foo;
	explosiongenerator=custom:GREEN_SPARKLES_WORLDBUILDER;

////////////////SOUND
	soundstart=smallchickenattack;

////////////////RESERVED STUFF
	impulsefactor=0;
	impulseBoost=0;
	craterMult=0;
	craterBoost=0;
 	CollisionSize=24;
	ExplosionSpeed=65536;

	[DAMAGE]
		{
		default=60;
		light=60;
		reflec=60;
		heavy=60;
		ultraheavy=60;
		}
}