[BUILDING_PROGRESSIVE]
{
[particlesystem_BUILDING_PROGRESSIVE]
	{
		class=CSimpleParticleSystem;
		[properties]
		{
		sizeGrowth=0.5;
		sizeMod=1.0;
		pos=0, 1.0, 0;
		emitVector=0, 1, 0;
		gravity=0, 0, 0;
		colorMap=0.5 1.0 1.0 1.0     0.0 0.0 0.0 0.01;
		Texture=DynamicFake;
		airdrag=1;
		particleLife=10;
		particleLifeSpread=5;
		numParticles=1;
		particleSpeed=0.000001;
		particleSpeedSpread=0;
		particleSize=1;
		particleSizeSpread=0;
		emitRot=0;
		emitRotSpread=0;
		directional=0;
		}
	air=1;
	water=1;
	ground=1;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
}

[BUILDING_COMPLETE]
{
//////////////////////////////////////////////////////Argh's PURE Landing Sequence FX
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
[particlesystem_fragment_BUILDING_COMPLETE_FX01]
	{
	class=CSimpleParticleSystem;
		[properties]
		{
		sizeGrowth=-0.05;
		sizeMod=1.0;
		pos=0, 1.0, 0;
		emitVector=0 -1 0;
		gravity=0, -0.5, 0;
		colorMap=1.0 1.0 0.8 1.0     1.0 0.5 0.0 1.0     0 0 0 0.01;
		Texture=GenericFireBall;
		airdrag=0.98;
		particleLife=20;
		particleLifeSpread=0;
		numParticles=10;
		particleSpeed=0.5;
		particleSpeedSpread=0.25;
		particleSize=2;
		particleSizeSpread=5;
		emitRot=0;
		emitRotSpread=30;
		directional=0;
		useAirLos=1;
		}
	air=1;
	water=1;
	ground=1;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
[delayspawner01_BUILDING_COMPLETE_FX_SmokeColumn]
	{
		class=CExpGenSpawner;
		[properties]
		{
		delay=1 i10;
		explosionGenerator=custom:SMOKEPUFF_PURE_SPAWNSYSTEM;
		}
	water=1;
	air=1;
	ground=1;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
}

[BUILDING_SMALL_COMPLETE]
{
[particlesystem_dust_BUILDING_SMALL_COMPLETE_FX01]
	{
		class=CSimpleParticleSystem;
		[properties]
		{
		sizeGrowth=0.05;
		sizeMod=1.0;
		pos=0, 1.0, 0;
		emitVector=0, 1, 0;
		gravity=0, 0.002, 0;
		colorMap=0.4 0.4 0.4 1.0      0.1 0.1 0.1 1.0       0.0 0.0 0.0 0.01;
		Texture=GenericSmokeCloud;
		airdrag=0.96;
		particleLife=150;
		particleLifeSpread=10;
		numParticles=3;
		particleSpeed=0.4;
		particleSpeedSpread=0.3;
		particleSize=1;
		particleSizeSpread=7;
		emitRot=0;
		emitRotSpread=90;
		directional=0;
		}
	air=1;
	water=1;
	ground=1;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
}

[LANDING_DIRT]
{
//////////////////////////////////////////////////////Argh's PURE Landing Sequence FX
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
[groundflash_LANDING_DIRT_FX01]
	{
		class=CSimpleGroundFlash;
		[properties]
		{
		texture=BrightFlashScar;
      		size=20;
		sizeGrowth=8;
      		ttl=10;
      		colorMap=1.0 1.0 1.0 1.0   1.0 1.0 0.1 1.0  0 0 0 0.01;
		}
	air=1;
     	ground=1;
      	water=0;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
[particlesystem_dust_LANDING_DIRT_FX01]
	{
		class=CSimpleParticleSystem;
		[properties]
		{
		sizeGrowth=0.05;
		sizeMod=1.0;
		pos=0, 1.0, 0;
		emitVector=0, 1, 0;
		gravity=0, 0.002, 0;
		colorMap=0.65 0.6 0.6 1.0      0.55 0.5 0.5 1.0       0.0 0.0 0.0 0.01;
		Texture=GenericSmokeCloud;
		airdrag=0.96;
		particleLife=300;
		particleLifeSpread=10;
		numParticles=16;
		particleSpeed=1;
		particleSpeedSpread=0.3;
		particleSize=10;
		particleSizeSpread=10;
		emitRot=70;
		emitRotSpread=20;
		directional=0;
		}
	air=1;
	water=1;
	ground=1;
	count=1;
	underwater=0;
	useAirLos=1;
	alwaysVisible=0;
	}
}